
Show HN: Fio: 3D World editor/game engine – inspired by Radiant and Hammer
April 24, 20261 min read
A liminal brush-based CSG editor and game engine with unified renderer
inspired by Radiant and Worldcraft/Hammer (from the old times!)
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Custom OpenGL/PyGame engine supports immediate "drop-in and play" (like CryEngine Editor)
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Designed to be compact and lightweight (target: Snapdragon 8CX, OpenGL 3.3)
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Real-time lighting with (in development) stencil shadows
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Volumetric fog, glass & water shaders with configurable surface parms
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Entity I/O system inspired by Half-Life 2 (logic, triggers, lights, speakers)
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Terrain generation
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OBJ model support
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jsonlevel format withmagic numberfingerprint -
Fully modular and open source (MIT License)
Requirements:
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PyQt5, numpy, Pillow, PyOpenGL, pygame, PyGLM
in memory of David Lynch
Source: Hacker News


