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Show HN: Fio: 3D World editor/game engine – inspired by Radiant and Hammer

Show HN: Fio: 3D World editor/game engine – inspired by Radiant and Hammer

April 24, 20261 min read

A liminal brush-based CSG editor and game engine with unified renderer

inspired by Radiant and Worldcraft/Hammer (from the old times!)

  • Custom OpenGL/PyGame engine supports immediate "drop-in and play" (like CryEngine Editor)

  • Designed to be compact and lightweight (target: Snapdragon 8CX, OpenGL 3.3)

  • Real-time lighting with (in development) stencil shadows

  • Volumetric fog, glass & water shaders with configurable surface parms

  • Entity I/O system inspired by Half-Life 2 (logic, triggers, lights, speakers)

  • Terrain generation

  • OBJ model support

  • json level format with magic number fingerprint

  • Fully modular and open source (MIT License)



Requirements:

  • PyQt5, numpy, Pillow, PyOpenGL, pygame, PyGLM


in memory of David Lynch


Source: Hacker News

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